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Category: Interactive Text Glossary Entry



A brief definition: By ‘text’ I here mean symbols including the alphabets and punctuation, layout and fonts, which can be interpreted as sounds (phonetic) or symbolic meanings (such as reading a word you understand the meaning of because of the context, but you may not understand how to pronounce it). I do not mean ‘text’ in the larger meaning of a text by the literary theory definition of any object that can be “read”. I do look to the root of the word ’text’ as something woven, a texture – as an important touchstone as to the evolution of text and as to it’s potential futures.

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Imagine going back to living and working in a pre-literate world, but keeping all the technology – all the amazing cameras and drawing tools. Imagine how hard it would be to communicate anything beyond the most visibly obvious – how you’d communicate ideas and perspectives, thoughts and insights. You’d have a great photograph and high resolution video but no way to annotate it, no way to elaborate, no way to explain. Think about how hard it would be to get work done in that situation – just picture trying to read this document without text. It’s not so hard to appreciate the tremendous power the written word has given us when we imagine a world without it.

So let’s appreciate text on paper – printed books certainly aren’t going to go away any time soon.

Socrates pointed out to his aristocratic friend Phaedrus meaning (“bright”) that while writing increased our faculty to record knowledge, it diminished our ability to interact with the knowledge. This is a valid concern for text on a ‘dead‘ substrate, like papyrus or paper, but it is something an ‘interactive’ digital substrate can go some way towards rectifying – and this is hinting to the intense potential power of digital, interactive text.

So while we appreciate the power of text on paper, let’s also appreciate the implications of text in the electronic media in which we now do all our knowledge work. There are rich, deep and powerful interactions computers can bring to the written word.

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Cognitive Fluidity

Steven Mithen, Deputy Vice Chancellor of the University of Reading, and author, writes about cognitive fluidity in an essay titled Out of the mind: material culture and the supernatural in Becoming Human. (2009).

He discusses two cognitive developments which resulted in religion and art; the emergence of cognitive fluidity and the extension of the human mind beyond the brain into ‘material culture’.

In defining cognitive fluidity Steven Mithen compares our early mind with that of Neaderthals. He discusses how they had domain-specific ‘mentalities’, meaning that they had botanical and zoological knowledge and so on, but they lacked the “ability for metaphor and had limited imagination”. He continues; “the mental conception of a supernatural being requires cognitively fluid thought – that which makes such connections between cognitive domains.”

My interpretation of this is the human ability to change and modify though across domains.

In reference to interactive text and symbol manipulation, it is worth reflecting on how writing slowed down cognitive fluidity by making nodes more fixed and did not allow for flexibility in their rearrangement.

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This definition is included here in relation to link and interaction. First the etymology:

Early 15c., “a knot or lump,” from Latin nodus “knot” (see net (n.)). Originally borrowed c. 1400 in Latin form, meaning “lump in the flesh.”
Meaning “point of intersection” (originally of planetary orbits with the ecliptic) first recorded 1660s.

From computer science: A node is a basic unit used in computer science. Nodes are devices or data points on a larger network.



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